Geekdom

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Comics

I’ve been getting into a new realm of nerdy lately. I should mention first that I’m writing this post while I think deeply about emails that I need to respond to. I love you all.

I think I was bitten by a bug while I was in college. There were many things being shared over DC++, ranging from episodes of Scrubs, meh, Grey’s Anatomy, bleh, and Battlestar Galactica, omg it’s really this good!!

I also found more obscure stuff, like bad quality Real Media files of most of Daria, which were awesome. And the entire series of the old X-Men animated series. I watched them all (not Grey’s Anatomy). Even though I nearly killed myself watching Battlestar Galactica for 2 days straight – with just Tim Tam’s and Nutri Grain for sustenance (bleh) — I think the most damage came from the X-Men.

There was something about the X-Men cartoon series that I found deeply connected to being 13. Anyway.. I’ve recently subscribed to Marvel digital comics, and have been delving into the infinitely deeply and richer (and more perilous) vastness of the Marvel comic collection. Given the bug, I’ve also been stopping by comic shops and picking up a Hellboy (by DC) volume or two every weekend. I’m up to six now.

They are absolutely fantastic works of art. I highly recommend them.

When buying Hellboy today, I stumbled upon a book signing with Gary Russell who’s written the new Doctor Who series.

So I had to buy it.

I’ve also been reading books with just lines of text, they’ve been emotionally intense.

~Tim.

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themes

The K2 theme has been updated to wordpress 2.5. So I’m back to a pretty theme again.

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To wordpress or to not wordpress.

WordPress is very useful, it makes things pretty, it makes things easy.
There are still some things that really really annoy me though. Most significant is code blocks. If I use code or pre tags, then for some reason html tag inside them still need to have their brackets escaped. I’ve given up trying to figure it out. I could get plugins that fiddle with things, but there is always the risk that the method will break in the future. I’d prefer to store the data in the database as plain old text, but wordpress just doesn’t work that way.

Another thing that bothers me about wordpress is it’s code base. Every now and then I dig around the php files to see how things are done, it bothers me that things are so messy and seemingly hacked. A perfect example of this is the way wordpress implement it’s import export feature. Yueuck! Php can be a really messy language when it feels like it.

Now that I’m actually writing code and dealing with xml documents daily, these things bother me. If there is one thing I can’t stand it’s dealing with xml documents in an unstructured way. If there is one thing I love about C# it’s how I can just use xml and xpath so naturally. Note: there are plently of things about C# that do bother me.

Anyway, back to wordpress. Implicit in my frustration at wordpress and code blocks, is math markup and the web in general. Ideally I want to be able to type latex directly into the post editor and have it rendered correctly with no image links to think about. I hear there are plugins for this too.

I’m seriously considering moving to a new CMS. Something smart and well designed. Something that has a design philosphy behind it. It would probably feel like over kill just for a blog, but what the hell. I’ve no idea when I’ll get the time to look into this though, so I’ll probably just stick with this. I might have a look at drupal again and whatever else I find when I can though.

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Fun

I’ve been working on my own game engine. Not because I think the world needs another one, but because it’s easier to understand and I learn more from a primitive one I’ve built myself then learn someone else’s. It makes me appreciate just what goes into a real one. I haven’t even got mine to bounce a ball around yet.

I already have one that does that I made a breakout clone with, but this one will be better. If I ever get it to that stage that is. I want it to use an embedded Lua interpreter for all the game logic. I also want it to use guichan for the gui. It’d be nice to be able to load the Gui from Lua scripts. That sounds pretty ambitious, so maybe I wont get that far. I definitely want to have the game logic for each level run from Lua scripts though. Some objects could have scripts attached to them that run when something happens. eg. triggers, or OnDeath scripts for various characters or whatever.

I’m thinking of the way nwscript does it or metaplace will do it. Metaplace got me motivated to experiment, since it’d be nice to learn Lua, so I can be ready to toy around in it when it hits open beta.

So far I’ve got a bare skeleton of an engine, it loads SDL and paints any game “objects” from a list. Objects so far are sprites and text.

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K2

I updated wordpress and the K2 theme. It’s pretty amazing how much K2 has evolved. The rolling archives were extremely buggy previously. Now when you click on ‘older’ you get a bar for rolling through the archives that sticks to the top when you scroll down the screen. All ajax.

Also I’ve finally noticed that wordpress has proper tag support now. So the archives have a tag cloud now. I tagged a few older posts, but there’s no way I could be bothered doing all of them.

I’d never bother with any of this just for the sake of this blog, but since it all comes free with the theme and wordpress, that’s pretty slick. Open source wins again I suppose. Now I just have to get around to upgrading Ubuntu to Gusty.

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Hark! Cease this affront to freedom

Wow xkcd is getting fabulously ridiculous. Stallman fights for freedom!

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