Gaming

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Rockstar on Steam

The lastest news on steam is that Rockstar is coming to it, they provide a link to the “Rockstar Collection” including all the GTA games, but so far it leads no where. It’s been like that a few days. Weird to have an announcement then not actually provide the games. Maybe they just aren’t available to Australian users, some other games have been announced like that, but lead to dead ends for me. It’s a pity they don’t have a “not available in your region” page or something. The way I see it they shouldn’t even show up in the news if it’s irrelevant to me. Can anyone see the GTA games?

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Fun

I’ve been working on my own game engine. Not because I think the world needs another one, but because it’s easier to understand and I learn more from a primitive one I’ve built myself then learn someone else’s. It makes me appreciate just what goes into a real one. I haven’t even got mine to bounce a ball around yet.

I already have one that does that I made a breakout clone with, but this one will be better. If I ever get it to that stage that is. I want it to use an embedded Lua interpreter for all the game logic. I also want it to use guichan for the gui. It’d be nice to be able to load the Gui from Lua scripts. That sounds pretty ambitious, so maybe I wont get that far. I definitely want to have the game logic for each level run from Lua scripts though. Some objects could have scripts attached to them that run when something happens. eg. triggers, or OnDeath scripts for various characters or whatever.

I’m thinking of the way nwscript does it or metaplace will do it. Metaplace got me motivated to experiment, since it’d be nice to learn Lua, so I can be ready to toy around in it when it hits open beta.

So far I’ve got a bare skeleton of an engine, it loads SDL and paints any game “objects” from a list. Objects so far are sprites and text.

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fav PA

Penny arcade sums it up succinctly.

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Dangerous High School Girls in Trouble

I just finished playing the demo of the upcoming indy game Dangerous High School Girls in Trouble. I don’t usually finish demos, so when the ending snuck up on me in this I was suprised. What’s better is it wasn’t one of those jarring “gah, an ad screen” telling me my time was up. It was more like the end of a chapter in a book that leaves you wondering what happens next. I think I definitely buy it when it’s out. I highly recommend the demo if you want a couple of hours of sass, wit and fiesty teenage rebellion played out on a mock old school board game.

It’s really really fun and funny.

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More on Portal.

This is just another version of my take on Portal. Ported from a comment thread.

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Portal is a parody of us.

I’ve been thinking about this for a long while now and have wanted to make some long winded fancy and detailed explanation, but I never will. I just can’t be bother doing academic like work again. Not now anyway. So instead I’ll just blurt it out as best I can.

Portal is a masterpiece. Well duh… but hear me out.
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